AI Insights · Timothy · April 2024
Top 5 Casual Games on iOS in the Middle East: Q1 2024
The top 5 casual games on iOS in the Middle East for Q1 2024 saw varying trends in weekly downloads, revenue, and active users, with some apps experiencing significant growth.
The first quarter of 2024 showcased interesting performance trends for the top 5 casual games on iOS in the Middle East. Here's a detailed look at the weekly downloads, revenue, and active users for each of these popular apps.
Subway Surfers from Sybo Games ApS experienced a relatively stable quarter. Weekly revenue fluctuated, peaking at approximately $3K in the final week of February. Weekly downloads ranged from around 35K to 44K, with a notable spike to 45K in the week of March 18. Active users showed varied trends, starting at 1.59M in early January and reaching 1.77M in mid-March before stabilizing around 1.69M by the end of the quarter.
Royal Match by Dream Games saw consistent weekly revenue, with a high point of approximately $669K in the last week of February. Downloads showed a downward trend, starting at 41K in early January and decreasing to 18K by the end of March. Active users remained fairly steady, fluctuating around 420K to 433K throughout the quarter.
Ludo STAR from Gameberry Labs had a varied performance. Weekly revenue reached its peak at around $262K in early March. Downloads increased significantly in March, peaking at 49K in the week of March 11. Active users showed growth towards the end of the quarter, rising from 402K in mid-February to 449K by the end of March.
Township by Playrix exhibited steady growth in both revenue and downloads. Weekly revenue increased to approximately $66K by the end of March. Downloads also saw an upward trend, reaching 40K in mid-February. Active users increased from 124K in early January to 164K by the end of the quarter.
8 Ball Pool™ from Miniclip.com maintained a stable performance. Weekly revenue peaked at about $47K in the last week of March. Downloads fluctuated slightly, with a high of 28K in mid-March. Active users remained steady, hovering around 1.15M to 1.18M throughout the quarter.
These insights are based on data from Sensor Tower, which provides more in-depth analysis and trends for mobile applications. For further details and a comprehensive overview, visit Sensor Tower.